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581. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Proton Power wrote: Dinsdale Pirannha wrote: Questions I have not seen a dev answer: 1. Will the 14% surcharge be calculated on the raw material cost of the products, or the estimated sell value? I assume that CCP will use the mechanism tha...
- by Dinsdale Pirannha - at 2014.04.16 16:51:00
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582. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Questions I have not seen a dev answer: 1. Will the 14% surcharge be calculated on the raw material cost of the products, or the estimated sell value? I assume that CCP will use the mechanism that calculates the value of an item in my hangar now....
- by Dinsdale Pirannha - at 2014.04.16 16:23:00
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583. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
CCP Ytterbium wrote: Max Kolonko wrote: CCP Ytterbium wrote: Querns wrote: I thought of a potential gotcha: Will POS assembly modules also have their slots removed? Will you be able to, e.g., run an infinite number of ammo jobs from a ...
- by Dinsdale Pirannha - at 2014.04.16 16:19:00
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584. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Vaerah Vahrokha wrote: Sizeof Void wrote: CCP has repeatedly tried, and failed, to entice high-sec players to take more risks and engage in PVP. But, the highest priority of high-sec players has always been "safety" - this is why they stay ...
- by Dinsdale Pirannha - at 2014.04.16 13:31:00
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585. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Vaerah Vahrokha wrote: Dinsdale Pirannha wrote: Or...as the next 4 dev blogs will reveal, this is just the first step in eviscerating high sec industry and null sec industry will be given even MORE advantages that make it impossible to run ...
- by Dinsdale Pirannha - at 2014.04.15 23:35:00
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586. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Ranger 1 wrote: Halia Thorak wrote: Niko Lorenzio wrote: Adellle Nadair wrote: Quote: Remove the ability for players to use stations to safely store their blueprints without putting them at risk in Starbase structures. Players will ...
- by Dinsdale Pirannha - at 2014.04.15 21:43:00
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587. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Querns wrote: Dinsdale Pirannha wrote: Right, just like how goons and RvB didn't blanket how many systems with their PoCo's in a matter of days? And as for maintenance on these POS's, who said anything about fueling them up? Some of these ...
- by Dinsdale Pirannha - at 2014.04.15 20:30:00
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588. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
gifter Penken wrote: Dinsdale Pirannha wrote: Right, just like how goons and RvB didn't blanket how many systems with their PoCo's in a matter of days? And as for maintenance on these POS's, who said anything about fueling them up? Some of...
- by Dinsdale Pirannha - at 2014.04.15 20:25:00
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589. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Ranger 1 wrote: Considering how quick and easy it will be to move BPC's via shuttle several jumps in any direction from a market hub this would be completely impractical. Do you have any concept of what it would cost, or more importantly the t...
- by Dinsdale Pirannha - at 2014.04.15 20:12:00
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590. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
gifter Penken wrote: Amber Solaire wrote: theman428 wrote: Amber Solaire wrote: Correct me if I`m wrong If more people decide to use stations for safety, won`t this slow down overall production, thus making a lot of CCP`s great ideas ...
- by Dinsdale Pirannha - at 2014.04.15 19:53:00
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591. No More High Sec Manufacturing? - in EVE General Discussion [original thread]
Scipio Artelius wrote: Dinsdale Pirannha wrote: I imagine that mfg slot costs in high are going up anywhere between 1,000 and 10,000 times over existing costs, for any system within 15 jumps of a trade hub. That includes low sec as well. If...
- by Dinsdale Pirannha - at 2014.04.15 19:44:00
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592. No More High Sec Manufacturing? - in EVE General Discussion [original thread]
Herzog Wolfhammer wrote: OK so they are removing slots and going with a cost scaling system so that in cases where everybody just has to be trendy and all pick the same system to produce in, it will eat into the profit margin. Big deal. But...
- by Dinsdale Pirannha - at 2014.04.15 19:05:00
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593. No More High Sec Manufacturing? - in EVE General Discussion [original thread]
Herzog Wolfhammer wrote: Medalyn Isis wrote: After reading the Dev Blog, just considering what will this actually mean, and I am thinking perhaps this is partly to try and make high sec manufacturing extremely uneconomical. It all depends on...
- by Dinsdale Pirannha - at 2014.04.15 19:01:00
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594. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Saeth Thara wrote: I also feel the change to require the BPO to be in the POS is a bad idea, and would rather it remained in its current form (as it's not really broken as far as I can see). At the moment my pos, including mods, contents of lab...
- by Dinsdale Pirannha - at 2014.04.15 18:30:00
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595. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Etara Silverblade wrote: POSes in high-sec without standing requirements means those of up who have standings loose out. You are compensating every other piece that is being nerfed but not this. What good are my Gallente standings now that anyo...
- by Dinsdale Pirannha - at 2014.04.15 18:17:00
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596. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Entity wrote: Weaselior wrote: Entity wrote: So you're saying 8 years of operating a hisec POS with 2.5 trillion ISK worth (that's 2500 billion) of BPOs, you're suddenly expecting me to put said 2.5 trillion ISK into a paper space contain...
- by Dinsdale Pirannha - at 2014.04.15 18:12:00
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597. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
CCP RubberBAND wrote: We've been dying to talk about these changes and can't wait for your feedback. You are kidding right? Feedback? This stuff is set in reinforced concrete.
- by Dinsdale Pirannha - at 2014.04.15 18:00:00
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598. N3 Video of Exploit to Gank CFC Titan - in EVE General Discussion [original thread]
PotatoOverdose wrote: Tippia wrote: iskflakes wrote: You know, this whole issue could have been avoided if titans were more reasonably sized in the first place. Reducing their size by a factor of 4 would probably be the best buff CCP coul...
- by Dinsdale Pirannha - at 2014.04.14 22:02:00
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599. So, just how effective is CSM? - in EVE General Discussion [original thread]
Lors Dornick wrote: Dinsdale Pirannha wrote: The CSM is extremely effective, if you look at it for what it is: A lobby group for the null sec cartels. "Never argue with an idiot. They will only bring you down to their level and beat you w...
- by Dinsdale Pirannha - at 2014.04.14 21:46:00
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600. So, just how effective is CSM? - in EVE General Discussion [original thread]
The CSM is extremely effective, if you look at it for what it is: A lobby group for the null sec cartels. As a lobby for them, it does en excellent job of skewing the game's design in the direction of improving the profitability for the cartels, a...
- by Dinsdale Pirannha - at 2014.04.14 21:09:00
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